Button
The button module supports button. Use require('button') to access this module.
Class: Button
An instances of Button represents a button object. This class is a subclass of EventEmitter.
new Button(pin[, options])
pin<number>The pin number which can support button function.options<object>mode<number>The pin mode. Default:INPUT_PULLUP.event<number>The the event of thepin. There are three events,FALLING (0),RISING (1), andCHANGE (2). Default:FALLING.debounce<number>debounce time in ms(milliseconds). Default:50ms
Create an instances of the Button class. Note that this class uses setWatch() function internally.
// Create the Button instance and print the message when button is pressed.
const { Button } = require('button');
const pin = 0; // Pin number for button
const btn0 = new Button(pin);
btn0.on('click', function () {
console.log('button 1 clicked');
});button.read()
- Returns:
<number>The return value isHIGH (1)orLOW (0)
// Create the Button instance and close it.
const { Button } = require('button');
const pin = 0; // Pin number for button
const btn0 = new Button(pin);
// ...
btn0.close();button.close()
This method closes the I/O watcher for the button.
// Create the Button instance and close it.
const { Button } = require('button');
const pin = 0; // Pin number for button
const btn0 = new Button(pin);
btn0.on('click', function () {
console.log('button 1 clicked');
});
// ...
btn0.close();Event: 'click'
The click event is emitted when the button is pressed down.
// Create the Button instance and toggle LED when the button is pressed.
const { Button } = require('button');
const pin = 0; // Pin number for button
const btn0 = new Button(pin);
const led = 25; // LED
pinMode(led, OUTPUT);
btn0.on('click', function () {
digitalToggle(led);
});